The smartphone becomes the controller

Launch a group game night in 30 seconds.

A QR code to scan, a room screen that sets the pace, visible scores and games designed to make a group react.

  • No install
  • Mobile friendly
  • Multilingual
Live session LIVE

Who will buzz first?

12 players connected 00:18

Your screen

Quick scan
Leaderboard
  1. 1Team Buzz240
  2. 2Les rapides210
  3. 3Table 7180

Live round

You can see players, scores and tension rising.

TABUZZZ should feel like a real table is already connected: teams, a countdown, buzzes and a leaderboard that keeps moving.

Live round 00:18

BlindBuzz

Recognize the track before the next table.

Connected players

T7
Table 7 Friends
+40
TH
Team HR Company
+25
TC
The Couple Event
+30
C3
Class 3 Students
+15

What just happened

  • Table 7 just buzzed first.
  • Team HR climbs the leaderboard.
  • The Couple wins the speed bonus.

Podium

  1. 1 Table 7
  2. 2 The Couple
  3. 3 Team HR

Why TABUZZZ?

A portal built to move from wanting to play to an actual round, with no installation.

15 games and formats
4 ready languages
9600+ questions and content
QR instant access
2-200 players by format

How it works

Find the right game for your context

A visitor may search for a quiz, a blind test, a no-equipment game or bar entertainment. The portal points first to the right game family, then recommends relevant TABUZZZ formats.

  • Scan Players join with their smartphone, no app required.
  • Play The main screen shows questions, pacing and reveal moments.
  • Rank Scores create visible tension and keep the round moving.

Game categories

Browse major game families to choose a mechanic adapted to your group.

Bar games

Bar entertainment, pub quizzes, blind tests and formats that keep the audience involved.

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Bachelorette party games

Simple, mobile and customizable game ideas for a bachelorette party.

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Company games

Short formats for icebreakers, team building, seminars, training and internal events.

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Student games

Fast games for campuses, student groups, fun revision and student parties.

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Family games

Accessible games for several ages, easy to explain and quick to restart.

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Smartphone games

Web or PWA games where each participant plays from a phone without heavy installation.

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Articles and game ideas

Practical guides to understand a format, prepare an activity and choose recommended games.

The history of games: from prehistory to the smartphone

Humanity has always played because play compresses many human needs into a few rules: learning, imitation, negotiation, competition, laughter, risk, memory, guessing and starting over. Before it became a cultural product, play was a way to turn an ordinary situation into a shared experience.

  • Pillar article
  • Game évolution
  • Families of mechanics
  • From board to smartphone
  • Long read
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Birthday party game

A good birthday party game has to answer a simple question: how do you get friends, family, children, teens or adults gathered around someone to celebrate playing without losing time, excluding part of the group or making the activity feel forced? The right format depends on the place, player count, available duration and expected energy. This page helps choose a useful approach before talking about tools.

  • 6 to 30 players, with teams when the group is above 12
  • 10 to 20 minutes to choose rounds, prepare personal questions and test the shared screen
  • smartphones, web browser, visible screen and optionally a host
  • create memories without making the guest of honor uncomfortable
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Aperitif game

A good aperitif game has to answer a simple question: how do you get friends, neighbours, colleagues or family who want to play without stopping conversation playing without losing time, excluding part of the group or making the activity feel forced? The right format depends on the place, player count, available duration and expected energy. This page helps choose a useful approach before talking about tools.

  • 4 to 16 players, ideally in fast solo or small teams
  • 3 to 8 minutes because the game should start between conversations
  • phones, QR code or link, no required deck of cards
  • add energy without turning the aperitif into a heavy show
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Wedding game

A good wedding game has to answer a simple question: how do you get guests of all ages, close friends, families who do not know each other yet playing without losing time, excluding part of the group or making the activity feel forced? The right format depends on the place, player count, available duration and expected energy. This page helps choose a useful approach before talking about tools.

  • 20 to 120 participants, with table teams to keep flow
  • 20 to 40 minutes to choose kind questions and coordinate the host
  • screen or projector, smartphones, microphone for a large room
  • involve people without embarrassing anyone and bring tables together
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Team building game

A good team building game has to answer a simple question: how do you get work teams, managers, newcomers and project groups playing without losing time, excluding part of the group or making the activity feel forced? The right format depends on the place, player count, available duration and expected energy. This page helps choose a useful approach before talking about tools.

  • 8 to 50 participants, ideally in mixed teams
  • 15 to 30 minutes to adapt themes to company culture
  • smartphones, shared screen, stable Wi-Fi and visible instructions
  • create cooperation without infantilizing participants
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Company seminar game

A good company seminar game has to answer a simple question: how do you get employees gathered for a day, leadership, sales teams and multi-site groups playing without losing time, excluding part of the group or making the activity feel forced? The right format depends on the place, player count, available duration and expected energy. This page helps choose a useful approach before talking about tools.

  • 20 to 200 participants with votes, teams or table rounds
  • 30 to 60 minutes to align goals, internal messages and hosting rhythm
  • projection, sound, smartphones, Wi-Fi or 4G and briefed host
  • maintain attention between the key moments of the seminar
Explore

Games

Formats that feel playable

Each card now shows the feeling of the game before the technical detail.

FlashBuzz

FlashBuzz

Official project kept

Buzz before everyone else.

Duration
5-15 min
Players
6-40+
Difficulty
Easy
Mood
Adrenaline
BrainBuzz

BrainBuzz

Existing module

Run a clear, paced group quiz.

Duration
15-30 min
Players
6-60
Difficulty
Medium
Mood
Live quiz
BlindBuzz

BlindBuzz

Existing module

Recognize the track before everyone else.

Duration
15-60 min
Players
6-80
Difficulty
Easy
Mood
Music
QIBuzz

QIBuzz

Validated Solo Rapide / Duel

Answer fast, score, go again.

Duration
5-30 min
Players
2-40
Difficulty
Easy
Mood
Trivia
RoadBuzz

RoadBuzz

Validated Solo Rapide / Duel

Test reflexes around road topics.

Duration
5-15 min
Players
1-20
Difficulty
Easy
Mood
Learning
DuoBuzz

DuoBuzz

Validated Solo Rapide / Duel

Compare answers as a duo.

Duration
5-20 min
Players
2-8
Difficulty
Easy
Mood
Close-knit