How to play
- The host opens the question.
- Players answer or buzz during the active window.
- The correction is revealed or moderated before the next round.
Games
BrainBuzz is documented as an existing module. The host opens a question, players answer during the active window, then the result is validated or revealed.
It adds rhythm to hosted sessions without reducing TABUZZZ to a single quiz product.
The module exists, but it is documented outside the final Solo Rapide/Duel proof.
QIBuzz is the validated local-first multiple-choice quiz; BrainBuzz is designed for host-led sessions.
Short formats for icebreakers, team building, seminars, training and internal events.
ExploreFast questions, multiple choice, general knowledge and hosted formats for getting a group playing quickly.
ExploreRiddles, codes, déductions and questions that need reasoning more than pure speed.
ExploreHumanity has always played because play compresses many human needs into a few rules: learning, imitation, negotiation, competition, laughter, risk, memory, guessing and starting over. Before it became a cultural product, play was a way to turn an ordinary situation into a shared experience.
A good team building game has to answer a simple question: how do you get work teams, managers, newcomers and project groups playing without losing time, excluding part of the group or making the activity feel forced? The right format depends on the place, player count, available duration and expected energy. This page helps choose a useful approach before talking about tools.
A good company seminar game has to answer a simple question: how do you get employees gathered for a day, leadership, sales teams and multi-site groups playing without losing time, excluding part of the group or making the activity feel forced? The right format depends on the place, player count, available duration and expected energy. This page helps choose a useful approach before talking about tools.
A good training game has to answer a simple question: how do you get learners, trainees, trainers and teams who need to retain a concept playing without losing time, excluding part of the group or making the activity feel forced? The right format depends on the place, player count, available duration and expected energy. This page helps choose a useful approach before talking about tools.